package com.yanqu.road.server.manger;

import com.yanqu.road.entity.union.cross.CrossUnionInfo;
import com.yanqu.road.entity.union.cross.CrossUnionMember;

import java.util.List;

public interface ICrossUnionSyncListener {

    /**
     * @param syncType 变更类型
     * @param playerId 操作的玩家
     * @param unionInfo 变更的商会
     * @param memberList 影响到的玩家
     */
    void notifySync(int syncType, long playerId, CrossUnionInfo unionInfo, List<CrossUnionMember> memberList);
}
